Halo 5: Guardians is a Halo game that was announced during Microsoft’s E3 2013 presentation as the second chapter in the John-117 storyline of the Reclaimer Saga and the sequel to Halo 4. It was released on October 27, 2015.
In Halo 5: Guardians, armor abilities are replaced with Spartan Abilities. Spartan Abilities are distinct from Armor Abilities, in that they are not limited by cooldowns or pickups. Rather, they are base player abilities which can be used by all at any time, similar to Dual Wielding or Boarding. The seven Spartan Abilities are:
Thruster Pack: Similar to Thruster Pack from Halo 4, except now there is movement in any direction.
Ground Pound: While in air, you can slam down into the ground, potentially killing anyone below.
Clamber: If you miss a ledge, you can pull yourself up.
Slide: While sprinting, you can slide.
Charge: While sprinting, you can slam into an enemy.
Sprint: Sprinting like in Halo 4, but after a certain amount of time, you will achieve the perfect velocity to activate the previous two abilities. Sprinting will stop shield recharge.
Smart Scope: A zoom function that applies to all weapons. Each weapon has a different degree of zoom.