Super Mario – Mario Bust

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Mario (Japanese: マリオ Hepburn: Mario?, [ma.ɽi.o]) (English /ˈmɑːri/; Italian: [ˈmaːrjo]) is a fictional character in the Mario video game franchise, owned by Nintendo and created by video game designer Shigeru Miyamoto. Serving as the company’s mascot and the eponymous protagonist of the series, Mario has appeared in over 200 video games since his creation. Depicted as a short, pudgy, Italian plumber who resides in the Mushroom Kingdom, his adventures generally center upon rescuing Princess Peachfrom the Koopa villain Bowser. His younger brother is Luigi.

The Mario franchise is the best-selling video game franchise of all time. Over 210 million units of the overall Mario series of games have been sold. Outside of the Super Mario platform series, other Mario genres include the Mario Kart racing series, sports games such as the Mario Tennis and Mario Golf series, role-playing games such as Super Mario RPG and Paper Mario, and educational games such as Mario Is Missing! and Mario’s Time Machine. The franchise has branched into several mediums, including television shows, film, comics, and licensed merchandise. Since 1995, Mario has been voiced by Charles Martinet.

Shigeru Miyamoto created Mario while developing Donkey Kong in an attempt to produce a best-selling video game for Nintendo; previous titles like Sheriff had not achieved the same success as titles like Pac-Man. Originally, Miyamoto wanted to create a video game that used the characters Popeye, Bluto, and Olive Oyl. At the time, however, Miyamoto was unable to acquire a license to use the characters (and would not until 1982 with Popeye), so he ended up making Jumpman (later known as Mario), Donkey Kong, and Pauline. In the early stages of Donkey Kong, Mario was unable to jump, and the focus was to escape a maze. However, Miyamoto enabled Mario to jump, saying “If you had a barrel rolling towards you, what would you do?”

Miyamoto originally named the character “Mr. Video”, and he was to be used in every video game Miyamoto developed. According to a widely circulated story, during localization of Donkey Kong for American audiences, Nintendo of America’s warehouse landlord Mario Segale confronted his then-president Minoru Arakawa, demanding back rent. Following a heated argument in which the Nintendo employees eventually convinced Segale he would be paid, they opted to name the character in the game Mario after him.

Author: Unfold Brazil

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